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Virtual Pet Game in C++
Introduction
In this project, we will create a simple virtual pet game using C++ where you can interact with a virtual pet by feeding it, playing with it, and taking care of its needs. This game will help you understand basic concepts like object-oriented programming, user interaction, and simple input/output handling in C++.
Objective
The objective of this project is to create a virtual pet that responds to various commands. You can feed the pet to keep it happy, and interact with it by checking its mood. The program will continuously monitor the pet’s status, ensuring it doesn’t get too hungry or neglected.
C++ Code
#include #include using namespace std; // Define a Pet class class Pet { private: string name; int hunger; int happiness; public: Pet(string petName) : name(petName), hunger(50), happiness(50) {} void feed() { hunger -= 10; if (hunger < 0) hunger = 0; cout << name << " has been fed!" << endl; } void play() { happiness += 10; if (happiness > 100) happiness = 100; cout << name << " had fun playing!" << endl; } void checkStatus() { cout << "\nPet Name: " << name << endl; cout << "Hunger Level: " << hunger << "/100" << endl; cout << "Happiness Level: " << happiness << "/100" << endl; } void getHungry() { hunger += 5; if (hunger > 100) hunger = 100; } void getSad() {…